Hub Model - Textures, smoke/mist effect and After Effects
Importing IGS file from Solidworks into Maya:
Then adding textures to the surfaces:
Making the fish tank green as later this will make it easier for After Effects to select it.
Adding smoke/mist effect:
After Effects:
Using the Rotobrush tool I was able to select everything apart from the fish tank and then remove it from the video, this then allowed me to put a recording of a fish tank beneath that layer.
Rendered Video: